The new tutorial is still incomplete.
-To start off, disable the "skip tutorial" button. You want the newcomers to actually do it, not skip it and don't understand a thing in the process of a match.
-It doesn't tell the player that they can drive in reverse (and doesn't let them do it either).
-It doesn't talk about dying and respawning.
-It doesn't talk about the droppers/barriers and dropping mechanics (which are pretty important points to understand).
-Nor does it talk about environmental hazards on the different maps (Lava/acid, sacrifice goal, bomb reflectors and treadmills).
-You should encourage the newcomers to finish it (even more if you don't plan to disable the "skip tutorial" button) by offering them a pilot of their choice (out of the 3 starters, which are Stingray, Artificer and Little Monster).
-To make a link with the above point, make tutorial missions, you should have 5 of them at most I guess, one for the basics (like now, but still need some additions), one that follows the basics to tell about the other aspects (the hazards, etc...), one for the interceptor gameplay, one for the support gameplay and one for the transporter gameplay.
-The second mission could also put the player in a real match but 1v1 against Little Monster. The bot should be slower than usual or something to not make it too hard, because it's a tutorial after all.
-After all is well, you should probably just think about also adding a free mode where you can train with any pilot (owned or not) to try them, you would be able to spawn enemies and the like too for real testing.
Please, in hope you consider this.