Rampage

The Juggernaut

Anger Management

While Rampage's Lift is on the ground, it acts as a barrier in front of the machine, blocking damage dealt by all weapons that do not have the attribute "Passes Through Barriers".

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Minimum Wage

Raises the Lift for a few seconds, and then hits the area in front of the machine, dealing damage and pushing enemies away. Enemies hit by the critical area of the attack receive extra damage.

  • Warm Up: 0.8s
  • Cooldown: 1.5s
  • Area Size: Width= 16, Length = 11
  • Area Damage: 100 HP
  • Area Push Force: 50
  • Critical Area Size: Width= 12, Length = 6
  • Critical Area Damage: 200 HP
  • Passes Through Barriers: Yes
  • Special Weapon Energy Gain: 12% of damage dealt
  • Global Cooldown: Harassment = 0.8s | Traffic Jam = 0.8s | Saturday Shift = 0.8s | Bomb Pass = 0.8s

Harassment

Raises the Lift for a few seconds and slams the ground, creating a wave that projects itself forward. Enemies who are in contact with Rampage or that are hit by the wave take damage, are pushed, and lose control of their machines for a brief period.

  • Warm Up: 0.8s
  • Cooldown: 10s
  • Wave Width: 5
  • Wave Speed: 125
  • Wave Duration: 0.85
  • Damage on Hit: 200 HP
  • Hit Push Force: 50
  • Daze Duration: 0.4
  • Influenced by Machine's Speed: No
  • Projectile Deceleration: No
  • Passes Through Barriers: Yes
  • Special Weapon Energy Gain: 12% of damage dealt
  • Global Cooldown: Minimum Wage = 0.8s | Traffic Jam = 0.8s | Saturday Shift = 0.8s | Bomb Pass = 0.8s

Traffic Jam

Boosts the machine, pushing, dragging, and dealing damage to enemies along its way. Pressing the opponent against a wall deals extra damage. While being dragged, the opponent doesn't collide with other characters, loses control of the vehicle and cannot use their weapons or interact with the bomb. The Effect ends after a fixed duration, or upon hitting a wall.

  • Warm Up: 0.8s
  • Cooldown: 6s
  • Damage Per Second (while being dragged): 50
  • Damage (if it hits a wall): 200
  • Boost Maximum Duration: 0.75s
  • Teleport Disarm: Yes
  • Passes Through Barriers: Yes
  • Special Weapon Energy Gain: 13.5% of damage dealt
  • Global Cooldown: Minimum Wage = 1.6s | Harassment = 1.6s | Saturday Shift = 1.6s | Bomb Pass = 1.6s

Saturday Shift

Raises the Lift for a few seconds, and then slams the area around the machine, dealing damage and pushing enemies away. Enemies hit by the critical area of the weapon take bonus damage.

  • Warm Up: 0.8s
  • Area Size: 21 radius
  • Area Damage: 100 HP
  • Area Push Force: 80
  • Critical Area Radius: 10.5
  • Critical Area Damage: 400 HP
  • Critical Area Push Force: 80
  • Passes Through Barriers: Yes
  • Global Cooldown: Minimum Wage = 0.8s | Harassment = 0.8s | Traffic Jam = 0.8s | Bomb Pass = 0.8s

  • Sound track:

Rampage is an interceptor who doesn’t care about the enemy’s opinion. If he wants the target out of his way, the target goes out of his way. If he wants to make someone drop the bomb, the bomb is dropped. If he wants to push the entire enemy team to the lava, well… hasta la vista, enemy team. 

His passive, Anger Management, shouldn’t be taken for granted. Reducing all of the damage is something that can make a huge difference in battle when used wisely. But remember to line the blade of his bulldozer on the direction of the damage, even if it means to drive on reverse. When you master this weapon, you will survive for an extended period and, in this way, can intercept more. 

The first weapon, Minimum Wage, other than causing damage, can give a hard push on hit enemies. Why choose between push and smash if you can do both with the same weapon? Especially if it pushes the enemy transporter to the dropper or lava.

The Harassment is fury in its pure shape: straight-line area damage with good range, which crosses even the walls on a chaotic anger trail. 

The Traffic Jam is a frontal attack with the blade that causes damage and pushes the rivals your way. In case they collide with a wall, they’ll take extra damage for it. Nothing unleashes more hate than launching your enemies to the wall or melting them on a lava quad-kill combo. 

Saturday Shift is the Special Weapon. It’s with this weapon that Rampage lets all the anger flow through his gears and destroy his enemies. In the apex of his fury, the pilot raises the lift and drops it back obliterating everything around him, dealing critical damage for those who are inches of distance from him.

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Rampage

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