Icebringer

Icebringer

The Frost Giant

Freeze

All weapons apply the Freeze effect to opponents hit. Machines that are affected by Freeze have their speed and steering locked, and cannot teleport.

  • Teleport Disarm: Yes

Iceberg

Creates an ice barrier in front of the machine. The barrier increases in size, speed, damage, mass, and duration the longer the ability is charged by holding down the button. If the effect is sufficiently charged, the barrier will explode in front of Icebringer, dealing damage and applying Freeze to enemies hit.

  • Warm Up: 0s
  • Cooldown: 3s
  • Freeze Time: 0.75s
  • Minimum Ice Damage: 75
  • Minimum Ice Size: Width = 6.3; Length = 2.5
  • Minimum Ice Mass: 3
  • Minimum Ice Speed: 80
  • Minimum Ice Duration: 0.3s
  • Maximum Ice Damage: 150
  • Maximum Ice Size: Width = 12.6; Length = 7
  • Maximum Ice Mass: 9
  • Maximum Ice Speed: 160
  • Maximum Ice Duration: 1.25s
  • Overcharge Ice Damage: 50
  • Time to Reach Maximum Size: 2.5s
  • Time to Overcharge: 3s
  • Special Weapon Energy Gain: 13% of damage dealt
  • Passes Through Barriers: No
  • Global Cooldown: Hauling Ice = While charging | Ice Block = While charging | Black ice = While charging | Bomb Pass = While charging

Hauling Ice

Icebringer has an ice barrier attached by chains on the back of his machine. Upon activating, the ice barrier is released. The barrier returns towards the machine and explodes after a few seconds, dealing damage and applying Freeze to opponents in the explosion area. While the barrier is active, it can be immediately pulled when using the weapon again. While the barrier is inactive, it is directly attached to the back of the machine.

  • Warm Up: 0s
  • Cooldown: 0.5s
  • Freeze Time: 0.75s
  • Barrier Size (attached): Width = 6; Length = 1.5
  • Barrier Size (unattached): Width = 13.67; Length = 6.7
  • Barrier Maximum Duration (attached): 3s
  • Barrier Maximum Distance (unattached): 21
  • Barrier Mass: 8
  • Explosion Damage: 50 HP
  • Explosion Push Force: 40
  • Explosion Radius: 10
  • Passes Through Barriers: No
  • Special Weapon Energy Gain: 12% of damage dealt
  • Global Cooldown: Iceberg = Instant | Ice Block = Instant | Black ice = Instant | Bomb Pass = Instant

Ice Block

Creates an area around Icebringer that repairs him over its duration. The area pulls nearby opponents towards the rear of Icebringer's machine and explodes after a fixed duration, dealing damage and applying Freeze. During the effect, Icebringer is more resistant to push effects and has increased mass.

  • Warm Up: 0s
  • Cooldown: 6.5s
  • Freeze Time: 0.75s
  • Self-repair per second: 133
  • Area Duration: 1.5s
  • Pull Force: 180
  • Area Size: 18 Radius
  • Explosion Size: Width = 12; Length = 20
  • Explosion Damage: 50 HP
  • Explosion Push Force: 30
  • Push Resistance: 80%
  • Mass Gain: 8
  • Special Weapon Energy Gain: 12% of repairs performed and 12% of damage dealt
  • Passes Through Barriers: No
  • Global Cooldown: Iceberg = Instant | Hauling Ice = Instant | Black ice = Instant | Bomb Pass = Instant

Black Ice

Creates a moving zone around Icebringer that deals damage and applies Freeze to opponents that stay inside for too long.

  • Warm Up: 1.75s
  • Freeze Time: 3s
  • Area Size: 30 Radius
  • Damage on Hit: 50 HP
  • Passes Through Barriers: Yes
  • Global Cooldown: Iceberg = 1.75s | Hauling Ice = Instant | Ice Block = 1.75s | Bomb Pass = Instant

A simple and calm guy, right? Yes, but when he gets into the arena, his truck will freeze your blood, becoming a true transporter with all weapons focused on cleaning his path and ensuring his way to the enemy base.

His hard living conditions summed to the experience of delivering ice cargoes makes him an excellent choice to deliver the bomb and hinder the trip for his enemies, since that his passive weapon, called Freeze, locks opponents’ steering wheels and makes their engines turn off.

Icebringer can create an Iceberg on the ground, and that’s what we call his Weapon 1. It creates an ice barrier that you can shoot on your enemies, pushing anyone to the Iceberg’s path. The ice will explode after a few seconds and freeze enemies close to it, also being a strategy you can use. The more you hold the weapon [Q] key, the more the barrier expands, increasing damage and launch speed. Icebringer also uses the Iceberg to protect himself from opponents shots.

The Weapon 2, Hauling Ice – activated by [W] key – discharges a large block of ice tied by chains behind the truck, making us remind the time Icebringer spent carrying cargoes throughout North roads. Its double activation – pressing [W] once again – pull the ice towards the back of the truck, crushing and freezing all enemies in that area. This is very useful if you want to force them to drop the bomb or touch other hazards in the arenas.
While it’s not activated, it serves as protection from damage from behind the machine.

The Ice Block on the Weapon 3 – activated by the [E] key – creates an armor covering the truck’s surface and pulls the enemies towards its rear side. After a while, this freezing block explodes causing damage on anyone near him. It’s very wise to combo this ability with your Weapon 2, increasing, even more, the damage and effects of your weapons.

His Special Weapon makes the enemies feel a bit of what he felt when living in the north – all you need to do is press the [R] key when fully charged. The Black Ice happens when he concentrates the air around him, releasing a blizzard to freeze enemies in its area, causing damage on them. It’s most helpful when the bomb goal is close to being delivered or when there’s lava or droppers near the enemies.

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