When the Full Metal Judge comes for you, there is nowhere to run. His role in the game is mainly Transporter. However, you can switch instances and become a strong damage dealer and help intercept the bomb.
Besides transporting the bomb, he can also dish a lot of damage if you can aim his frontal cannon properly and shoot with Triple Tap, shooting projectiles that can hit multiple opponents.
The Secondary Weapon is the key to winning or losing a match: Dead or Alive. This skill is a switch to activate your offensive or defensive modes. The offensive mode inflicts damage over the time while it is activated and increases the damage of the other weapons. On defensive mode, FMJ receives shield over time and upon hitting the enemies.
As a veteran of the Sect of Metal, Full Metal Judge is the go-to person for chasing and delivering “justice” as they seem fit. The Relentless Plague ability allows him to not only tackle and damage his opponents but also avoid and resist crowd control abilities affecting him – perfect for charging with the bomb without interruptions.
The final judgment is the Sentence – Death. This Special Weapon can be combined with the Dead or Alive to deal outstanding damage as the 30-missiles burst is being shot.