We’re making some improvements to the Bomb Passing mechanics! The changes will unlock new possibilities for making plays with the Bomb. Take a look at what’s to come:
- Changes in Bomb physics that allows it to reach higher speeds and stay at higher speeds for longer. This means that when throwing the Bomb, it accelerates and loses less speed on the way. This also means that when hitting the Bomb with a weapon it gains more speed and remains at that higher speed for a longer time.
- Bomb Fights will occur without slow motion, and the camera will no longer move towards the bomb when the dispute occurs. This will make the gameplay more fluid.
Some visual improvements are also planned and will be launched afterwards, stay tuned to our social media for more information.
Want to understand the new bomb mechanics better? Watch the Livestream this Friday, where our Community Managers will show you everything!
Friday, May 29, at 7 pm CEST, on Twitch: https://www.twitch.tv/heavymetalmachines