Guest Harkness Report post Posted January 31, 2017 New Machine: Photon Full Character Page: http://www.heavymetalmachines.com/site/photon/ Weapon 1 - Stellar Track: Photon activates an energy trail that follows her movement. Enemies touching the trail receive damage per second. While the trail is activated, Photon moves 20% faster and gains Phasing. Weapon 2 - Cosmic Concord: Photon creates an area around herself, repairing allies inside at a rate of 20 Hit Points per second, during 5 seconds. Special Weapon - Empyreal Pod: When Empyreal Pod is activated Photon receives the following modifiers for12 seconds: - Fast 10%. - All repair done is increased by 50%. - Cleanse (when passing through allies while Refulgent Core is activated, Photon removes all negative effects from them and herself). Advantage - Refulgent Core: If Photon remains at top speed for 2 seconds, her Refulgent Core is activated, causing the following effects: - When passing through an ally, Photon repairs him by 15 hit points per second during 5 seconds, while receiving a small speed boost and repairing herself for 5 seconds. If Photon remains at a reduced speed for more than 2 seconds, Refulgent Core is deactivated. Gameplay Changes All slow effects now apply 40% slow. The life bar visual has been improved. The chat visual in the main screen has been improved. The buttons X and A have been swapped for the Xbob 360 controller. Voice chat You can now talk with your team over voice chat. The default button is K [L3]. Balance Stingray Weapon 1: The overcharge rate has been increased by 50%. The connection angle has been increased from 45 to 60. Weapon 1, Upgrade - Canhão Ocular: The connection angle has been increased from 60 to 80. Weapon 2: The range is now the same regardless of the speed of the car. Enemies hit will be pushed in the same direction. Advantage: Overcharge will now start to decrease after 7.5 seconds [Was 5]. Weapon 1 will now cool down in 3 seconds if it overheats. Slow is now applied accordingly when enemies are hit. Special Weapon: The special shoots now launch closer to one another and will collide only once. Full Metal Judge Weapon 1: Damage has been increased from 20 to 25. Weapon 1, Upgrade - Full lead hat: Damage has been increased from 25 to 32. Metal Herald Weapon 1, Upgrade - Bless from Beyond: Metal Herald now receives Recovery 33% when healing or dealing damage. Quote Share this post Link to post Share on other sites