Guest Harkness Report post Posted March 16, 2017 New Shiny Things: Players who bought the Founder's Packs will now be properly identified with borders to their avatars. Players who bought the Golden and Silver editions of the Founder's Packs will now receive the bonus XP listed on them. The Soundtrack has not yet been released in this update, but will be by the end of the month. A new button has been added to the main menu "Leaderboard", more details will come soon. A new news window has been added to main menu, to open it, all you gotta do is click the bell on the center of the bottom section of the window. A player that opens Heavy Metal Machines again after disconnecting from a match will automatically reconnect to it. Several bugs have been fixed and improvements have been made towards reducing the number of problems faced by less stable connections, this is however still a work in progress. New Mechanic: Weekly Challenge Players will now be able to complete challenges on a weekly basis to gain rewards. We will announce a new challenge every week from now on. This starts today! This week we will be rewarding players who get the most medals at the end of a match. We will be giving 1500 Fame to the player who gets the most medals in each region [Europe, SA and NA] and 750 Fame to everyone who gets at least 10 golden medals or 15 silver medals. You have until 23h59 UTC of next Thursday [23/03/17] to do this. Only PvP Games will count towards completing the challenge. Balance Dirt Devil Weapon 1 - Land Mines: Damage has been reduced from 50 to 40. The duration of dazed has been increased from 0.35 to 0.5 seconds. The mines now recharge in 1.3 instead of 1.5 seconds. The mines now deal AOE damage in the same area as its visual size. Weapon 1, Upgrades: All-Father: The mines now deal AOE damage in the same area as its visual size. Concussion Mines: Dazed increased from 0.525 to 0.75 seconds. Incremental Explosive: The maximum damage bonus has been reduced from 75 to 60, however now you only need to hit 3 mines instead of 5. King of the Dunes: Increased the cool down recharge bonus from 0.2 to 0.4 seconds. Weapon 2: The Harpoon and Chain duration has been increased from 3 to 5 seconds. Special Weapon: Now follows Dirt Devil automatically without the need to press the hotkey again. Photon Weapon 1 - Stellar Track: Damage per second has been reduced from 100 to 75. The duration of Stellar Track has been increased from 0.8 to 1 second. The duration of the energy trail has been increased from 0.5 to 0.6 seconds. It now gives fast 20% [There was a bug that caused it to give slightly more]. Intangible removed. Reduced the Special recharge gain in 5%. Weapon 1, Upgrade - Irradiation: Now increases the duration of Stellar Track to 1.33 instead of 1.06 seconds. Weapon 2 - Cosmic Concord: Duration has been reduced from 5 to 3 seconds. Allies that leave the repair area will still be repaired for 3 seconds after doing so. Reduced the Special recharge gain in 5%. Weapon 2, Upgrade - Xanthium It now gives fast 10% [There was a bug that caused it to give slightly more]. Fixed Bugs Fixed a bug that could prevent a character from being picked in the pick screen. Fixed a bug that could prevent the game from going past the initial splash screen. Fixed a bug that could make the game follow another machine during the match. Fixed a bug that could cause the XP gained not being added to the profile after a match. Fixed a bug that could prevent players from connecting to the match. Fixed a bug that could cause the voice chat to be activated if you pressed the hotkey while text chatting. Fixed a bug that could cause the button to exit the match after the stats screen to not work. Fixed a bug that could cause Photon to re spawn with her passive on after dying. Fixed a bug that could prevent the Main Menu buttons from showing up. Fixed some bugs that could prevent players from Reconnecting to matches. Fixed some bugs in the interaction between Metal Herald's passive and other machine's abilities. 276 bugs have been fixed in Total. Quote Share this post Link to post Share on other sites
Guest Harkness Report post Posted March 18, 2017 Question here: What did you guys think of the New weekly challenge thing? One of the reasons we're doing it is to provide regular players with a steadier fame gain Quote Share this post Link to post Share on other sites