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  1. /ENGLISH VERSION, do not hesitate to translate it properly in your own language to help us and the idea being understood by more players !/ Hello everyone ? As I tried to broaden and expand my HMM experience more and more during these last months, and after playing customs, ranked and even taking part to region specific-tournaments and Metal Leagues on all servers, I had an idea about a new pick-system : "BOX single-pick" (code-name "SYNERGY") What is this all about ? It's core is very simple : Your team can pick each machines only 1 time for the duration of the BOX (Best Of X matches). As we have 17 pilots for the moment, it would mean playing BO3 with 8 (or 12 if we need a decider match) different machines for the duration of the BO. I discussed about it with Birikita and we thought the best way to make it happen would be to allow mirror picks and still use the current picking-order used in regular drafts (so you can adapt/counter to enemy picks without being totally blind). (We could even extend the single-pick aspect by counting scores instead of won matches in the BO, leading to even more machines to pick and matches to play) Why do I think this new pick-system would be SENSACIONAL ?!? It would synergizes both SA and EU usual playstyles (this aspect is very important to me to get together) into a BO format which would have even broader strategic-aspect, while allowing for the ever-absent "mirror compositions/picks" (who does not want to counter a Rampage with another one ? ?) and restrain the "snowballing effect" from optimizing a composition around a single OP machine of the meta. It would allow both "experts" to really shine while playing their best machines and players able to handle well a huge pool of machines/every machines evenly. From a competitive point of view, it would finally allow veterans to put draft/strategy and machines masteries on a equal foot (for instance, "all-pick" standard format is neglecting draft/strategy totally, and draft+ban system gives too strong advantages to teams knowing their enemies weaknesses from social aspect). From a streaming point of view, it would also allow for more spectacular matches and skillful moves, which is always a good thing. The "only negative" aspect of this system would be that it is better-suited to teams owning every machine and the most experienced teams. So it's best theoretical use would be to hold an "ALL-STARS" competition with all the current and former best teams of the game from each servers. Do not hesitate to comment, say what you think about this idea, or even how we could improve it ! If you feel like this system is worth trying, react and let everyone know you are interested : if we hit enough interested teams, I would like to host/admin a relaxed tournament on NA server (most central one, on MGA Map) to test the idea (the rest of the format is not yet defined, but if we are enough admins to cover it, we could even let teams schedule matches when they see fit and come to stream/comment/administrate the custom matches instead of having it on a single week-end day ?). 07/10 UPDATE : I had the opportunity to test the system with the help of the VCK team ( Спасибо, дорогие бета-тестеры ! ) : we did 3 matches without bans and the result was very balanced and interesting. If the general balance betwen machines is totally imba, I thought we can call for votes to ban some extremely OP machines for the whole tournament with the agreement of the majority of players. But the system have also an alternative with IMBA machines counter-picks and "soft-bans" (by opposition to classic bans which gives too many social/spying advantages). So it gave me more ideas about balance : 1st version would be the most balanced one and the more strategic "without bans" (works better with a balanced meta) : Best Of 3 (BO3) matchs format The team scoring most goals wins If both teams have the same score, the one with the most won matchs wins A 3rd match can happen if one team won 3-2 and 3-2 during the first matches (then the opposite team would have to win 3-0 to win the BO3) Each team can pick each machine only ONE TIME for the whole duration of the BO3 The in-game "machines-pools" (currently 17 machines for BOTH teams) are distinct, which means you are allowed to pick mirror machines in the same match. The following draft system will be used before matches : Both teams will pick machines one by one (Team X - Team Y) 4 times For the 1st draft, the best-seeded team picks last (this team will be referred to as "Team 1") : (Team 2 - Team 1) * 4 times In 2nd and 3rd drafts, the team who lost previous match of the BO3 (1st or 2nd match respectively) will pick last : for instance if Team 2 lost the 1st match, the Team 2 will pick last : (Team 1 - Team 2)*4 2nd version "with asymetrical soft-bans" would take this shape (interesting even if the meta is unbalanced) : /1-2 are the same as above/ : Best Of 3 (BO3) matchs format The team scoring most goals wins If both teams have the same score, the one with the most won matchs wins A 3rd match can happen if one team won 3-2 two times during the first matches (then the opposite team would have to win 3-0 to win the BO3) Each team can pick each machine only ONE TIME for the whole duration of the BO3 The in-game "machines-pools" (currently 17 machines for BOTH teams) are distinct, which means you are allowed to pick mirror machines in the same match. The following draft system with "asymetrical soft bans" will be used before matches : During each draft, each team will ban 1 machine from being chosen by the opposite team only, BUT only for the current match (You can't repeat the same ban twice, for instance during 1st and 2nd draft), the order is : Team X - Team Y Both teams will pick machines in the flipped "traditionnal draft order" : Team X - Team Y - Team X - 2*(Team Y) - 2*(Team X) - Team Y For the 1st draft, the best-seeded team picks last (this team will be referred to as "Team 1") : (the whole pick + ban sequence for the 1st match is : Team 2 Ban - Team 1 Ban, Team 2 - Team 1 - Team 2 - 2*(Team 1) - 2*(Team 2) - Team 1) In 2nd and 3rd drafts, the team who lost previous match of the BO3 (1st or 2nd match respectively) will pick last : for instance if Team 2 lost the 1st match, the Team 2 will ban and pick last (see 3.3 order and substitute Team 2 and Team 1 if the opposite situation happens) So, a lot of players will wonder "What, why did you chose this tricky rule about goals and 3rd match ?" : That's because overall, the system feels very balanced and lead to very disputed and tight matchs (even more if the skill-difference between machines masteries of both teams is small). This also encourages different strategical approaches of the BO3 and keeping an eye on "ressources/machines management", while assisting to more matches even if it complexify the organization ? I would really want to discuss about this part and I hope I will get feedbacks and answers to this topic ! ?
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