Jump to content

Search the Community

Showing results for tags 'healer'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official
    • News & Announcements
    • Patch Notes
    • Rules of Conduct
    • Official Channels & Social Media
  • Heavy Metal Machines
    • New Players - Introduce Yourself
    • General Discussion
    • Strategy & Gameplay
    • Looking For Group
    • Art, Music & Lore
    • Fan Content Creation
  • Suggestions & Feedbacks
    • New items and characters suggestions
    • Content and balance feedback
  • Esports
    • Competitive Discussion
    • Upcoming Tournaments & Championships
  • Support
    • Technical Support
    • Bug Report
  • Heavy Metal Cafe
    • Off Topics
  • International
    • HMM Forum Brasileiro
    • HMM Français Forum
    • HMM Русскоязычный форум
    • HMM Polskie Forum
    • HMM Türkçe Forum

Calendars

  • Community Calendar

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Steam Name


SteamID

Found 1 result

  1. Name: Alchemist Role: Support Graphic concept: Take this space ship, for example: (Veja esta nave espacial, por exemplo:) Now imagine that the twin engines are smaller and carried by 6 wheels; that the center cabin is wider and surrounded by thick glass cilinders filled with glowing fluids like a moving lab; and that the whole thing, except the front, is surrounded by dark pannels, like a metal cloak. (Agora imagine que os dois motores são menores e carregados por 6 rodas; que a cabine central é maior e cercada por cilindros de vidro grosso cheios de fluidos luminosos como um laboratório móvel; e que tudo isso, exceto a parte da frente, é horizontalmente cercado por painéis escuros, como uma capa metálica.) Concept: A "tanker support" that turns received damage into repair for allies. (Um "suporte tanque" que transforma dano recebido em reparo para aliados.) Lore: A healthy old man. He was a partner of Artificer's in his young days, but parted ways from her when she started to look more like a crazy witch than a scientist to him. (Um "velho durinho". Ele foi parceiro da Artificer em sua juventude, mas se afastou dela depois que ela começou a lhe parecer mais uma bruxa louca do que uma cientista.) HP: 750 Mobility lvl: 2/6 Passive: Plasma Charge When Alchemist receives damage from any source, the fluid in his glass cilinders changes color and glows brighter, as it gets charged. The more charged Alchemist is, the longer he can keep his weapon keys pressed down to strenghten their effects, spending his charge in doing so. (Quando Alchemist recebe dano de qualquer fonte, o fluido em seus cilindros muda de cor e brilha mais, indicando sua carga. Quanto mais carregado Alchemist estiver, mais tempo ele pode manter as teclas de suas armas pressionadas para ampliar seus efeitos, gastando carga ao fazê-lo.) Q: Bouble Barrel Alchemist shoots forward 2 plasma bullets (one from each engine) that bounce off walls once and explode when hitting enemies, dealing damage and slowing them down. The damage and range are proportional to the amount of Plasma Charge used. (Alchemist dispara 2 balas de plasma à frente (uma de cada motor) que ricocheteiam de paredes uma vez e explodem ao atingir inimigos, causando dano e lentidão. O dano e o alcance máximo são proporcionais à quantidade de Plasma Charge usada.) W: Gamma Grenade Alchemist's center cilinder, his biggest, bends 45º forward and shoots out a plasma grenade that explodes in a medium area. The plasma spreads and gets shared by every ally hit, attaching to them and repairing them. As they share the effect, the less alies are hit, the greater the amount of repair they get. The total amount of repair dealt is proportional to the amount of Plasma Charge used. (O cilindro central de Alchemist, o maior, se inclina 45º à frente e dispara uma granada de plasma que explode numa área média. O plasma se espalha e se distribui entre todos os aliados atingidos, grudando neles e causando reparo. Já que eles dividem o efeito, quando menos aliados forem atingidos, maior é o reparo recebido. A quantidade total de reparo é proporcional à quantidade de Plasma Charge usada.) E: Beta Booster The pannels by Alchemist's sides open up in an arrow shape, revealing cilinders that shoot plasma backwards, giving him a boost forward. Allies hit by the plasma shot get repaired proportionally to the amount of Plasma Charge used. (Os painéis nas laterais de Alchemist se abrem em forma de seta, revelando cilindros que disparam plasma para trás, dando-lhe um impulso à frente. Aliados atingidos pelo plasma recebem reparo proporcional à quantidade de Plasma Charge usada.) R: Alpha Blaster Alchemist shoots forward 6 plasma bullets, as in Double Barrel (3 from each engine), only bigger ones that deal more damage and bounce off walls as many times as possible during the time that Alpha Blaster lasts, which is longer the more Plasma Charge is used. These projectiles don't explode when hitting enemies, but keep bouncing off them until the end of the effect, when they explode instantly, repairing nearby allies. (Alchemist dispara 6 balas de plasma, como em Double Barrel (3 de cada motor), porém maiores, que causam mais dano e ricocheteiam de paredes tantas vezes quantas for possível enquanto durar o efeito de Alpha Blaster, que é mais longo quanto mais Plasma Charge for usada. Esses projéteis não explodem ao atingir inimigos, mas continuam ricocheteando até o final do efeito, quando eles, então, explodem instantaneamente, reparando aliados próximos.)
×
×
  • Create New...