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Found 4 results

  1. 50. Dark Lynx: (transporter) A transporter with damage-reflecting and melee-countering mechanics. (Um transportador com mecânicas de reflexão de dano e hostilidade a contato.) 49. Eternal Rest: (interceptor) An interceptor specialized in ensuring kills. (Um interceptador especializado em garantir abates.) 48. Papa Road: (transporter) A transporter whose skills require him to be always on the move forward. (Um transportador cujas habilidades o impelem a estar sempre se movendo à frente.) 47. Bubblegum: (interceptor) An interceptor designed to slow down and even stop enemy movements. (Um interceptador feito para desacelerar e até mesmo parar os movimentos do inimigo.) 46. Rattlesnake: (support) A Robin Hood of supports, stealing HP from enemies and giving it to allies. (Um Robin Hood dos suportes, roubando HP de inimigos para dar a aliados.) 45. Heartbreaker: (interceptor) An interceptor specialized in flanking. (Um interceptador especializado em flanquear.) 44. Aura Focus: (interceptor) A fragile damaging interceptor who attacks from behind walls. (Um interceptador de dano frágil, que ataca por detrás de paredes.) 43. Wrecking Boss: (interceptor) A melee area damaging interceptor to rival Rampage. (Um interceptador de dano corpo a corpo em área para competir com o Rampage.) 42. Bodyguard: (support) A support designed to shield his teamates with his own body. (Um suporte feito para escudar seus aliados com o próprio corpo.) 41. Void Breacher: (transporter) A slippery transporter, designed to fool enemies with the different usages of his similar weapons. (Um transportador evasivo, feito para enganar inimigos com os diferentes usos de suas semelhantes armas.) 40. Metal Mistress: (interceptor) A damaging interceptor that uses shield offensively. (Um interceptador de dano que usa escudo ofensivamente.) 39. Fate Juggler: (transporter) A transporter with the ability to produce clones for multiple purposes. (Um transportador com a habilidade de criar clones com múltiplas funcionalidades.) 38. Siege Breaker: (interceptor) An interceptor designed to find a way around enemy defenses. (Um interceptador feito para driblar as defesas inimigas.) 37. Powerwash: (support) A trail-based support. (Um suporte baseado em rastros.) 36. Rocketeer: (transporter) A fast transporter with 2 dashing weapons, capable of leaving pursuers behing. (Um transportador rápido com 2 armas de "dash", capaz de deixar perseguidores para trás.) 35. Sheriff: (interceptor) A hybrid damaging and sabotaging interceptor. (Um interceptador híbrido de dano e sabotagem.) 34. Gladiator: (transporter) A transporter who would reward players skilled at handling the bomb. (Um transportador que recompensaria jogadores habilidosos no manuseio da bomba.) 33. Ghost: (support) A support that steals HP from enemies and gives it to allies. (Um suporte que rouba vida de inimigos para dar a aliados.) 32. Slaughterhouse: (interceptor) A close combat interceptor designed to keep enemies close. (Um interceptador de curto alcance feito para manter seus inimigos próximos.) 31. Harvester: (transporter) A transporter that would create repairing items for himself with his weapons. (Um transportador que criaria itens reparadores para si com suas armas.) 30. Maestro: (interceptor) A dropper interceptor who'd be able to take control of enemy vehicles. (Um interceptador dropper capaz de assumir o controle de veículos inimigos.) 29. Crawler: (transporter) A transporter who'd use single-shot shields to protect itself from damage. (Um transportador que usaria escudos de ativação única para se proteger de dano.) 28. Password: (support) A support that's able to help while staying far away from the fights. (Um suporte capaz de ajudar seus aliados de longe, posicionando-se fora do combate.) 27. Thunderbird: (transporter) A transporter that rewards risk-taking. (Um transportador que recompensa riscos.) 26. Dropout: (interceptor) An obstacle on wheels, focused on bodyblocks and getting in the way of enemy transporters. (Um obstáculo ambulante, especializado em bodyblocks e em ficar no caminho de transportadores inimigos.) 25. Mama Magnet: (support) A dropper-support who'd drop repairing itens on the way of allies. (Um suporte-dropper que deixaria itens reparadores por onde passasse.) 24. Burnout: (transporter) A transporter that rewards skillful players with speed. (Um transportador que recompensa jogadores habilidosos com velocidade.) 23. Hurricane: (interceptor) A light and quick machine with pushing skills. (Uma máquina leve e rápida com habilidades de empurrar.) 22. Godfather: (support) A support who'd focus on aiding and shielding specific targets. (Um suporte focado em auxiliar e escudar alvos específicos.) 21. Frostbite: (interceptor) An intercepting-focused freezing machine. (Uma máquina congeladora focada em interceptação.) 20. Unholy Engine: (transporter) A transporter who'd be able to extend his maximum HP while dealing high damage. (Um transportador capaz de aumentar seu HP máximo e causar um bom dano.) 19. Hourglass: (Support) A time-bending support who'd manage allies' and enemies' autorepair, cooldowns and overall speeds. (Um suporte dobrador do tempo que trabalharia com autorreparo, cooldowns e velocidades em geral de aliados e inimigos.) 18. Bombshell: (Interceptor) An area-damage-dealing interceptor. (Um interceptador focado em dano em área.) 17. Chancellor: (Transporter) A dropper-transporter who'd be able to rush through the fighting crowds and score points more easily. (Um transportador-derrubador capaz de investir através do tumulto do combate e marcar pontos mais facilmente.) 16. Tool Box: (Support) A hybrid support who'd focus on shortening the way for allies and lengthening it for enemies. (Um suporte híbrido que focaria em encurtar o caminho para aliados e alongá-lo para inimigos.) 15. Spotlight: (Interceptor) An interceptor that focuses on dealing damage indirectly, rendering enemies more vulnerable. (Um interceptador que foca em causar dano indireto ao tornar inimigos mais vulneráveis.) 14. Devil's Wheelchair: (Transporter) A versatile transporter, with a diversity of battle modes that fit different moments in the match. (Um transportador versátil, com uma diversidade de modos de combate que se adequam a diferentes momentos da partida.) 13. Scrapper: (Transporter) A transporter-interceptor that gets repaired by destroying enemies. (Um transportador-interceptador que se repara ao destruir inimigos.) 12. Question Mark: (Support) A support specialized in making allies disappear and confuse enemies. Very powerful, but very punnishing when misused. (Um suporte especializado em fazer os aliados desaparecerem e confundir inimigos. Muito poderoso, porém muito punitivo quando mal utilizado.) 11. Ladykiller: (Transporter) A barrier managing transporter that rewards good timing and coordination. (Um transportador gerenciador de barreiras que recompensa bom timing e coordenação.) 10. Vulcan: (Interceptor) A damaging interceptor specialized in trails. A good counter for barrier users. (Um interceptador de dano especializado em rastros. Um bom counter para usuários de barreiras.) 9. Stubborn Steel: (Transporter) A slow and heavy transporter, resistant to sabotage, hard to hit from behind and dangerous from the front. (Um transportador lento e pesado, resistente a sabotagem, difícil de acertar por trás e perigoso pela frente.) 8. Free Speech: (Support) A support specialized in disarming enemies and using their own weapons to aid allies. (Um suporte especializado em desarmar inimigos e usar as próprias armas deles para ajudar aliados.) 7. Road Rage: (Interceptor) A ranged damaging interceptor that rewards players who can "finnish the job" quickly. (Um interceptador de dano a distância que recompensa jogadores capazes de "terminar o serviço" rapidamente.) 6. Alchemist: (Support) A "tanker support" that uses enemies to repair allies and gets stronger the more damage he takes without dying. (Um "suporte tanque" que usa inimigos para reparar aliados e fica mais forte quanto mais dano recebe sem morrer.) 5. Bumper King: (Interceptor) An interceptor that specializes in pushing away enemies. (Um interceptador que se especializa em empurrar inimigos.) 4. Spring Breaker: (Transporter) A transporter with high mobility and dodging power. (Um transportador com alta mobilidade potencial para esquivas.) 3. Hell Shell: (Support) A support that specialized in shielding allies from projectiles. Can also work as a second transporter. (Um suporte especializado em proteger aliados de projéteis. Também pode agir como transportador secundário.) 2. Agent #0: (Transporter) A "hard-to-spot" transporter with invisibility skills. (Um transportador difícil de localizar com habilidades de invisibilidade.) 1. Tree Hugger: (Interceptor) An interceptor specialized in trapping enemies. (Um interceptador especializado em capturar inimigos.)
  2. the dragon’S kiss Info about the project: · I’m a begginer artist,and please forgive me the errors.(bad lines,colors etc..) · One of my favourites car was the main inspiration,an 1972 Plymouth Roadrunner/Satellite. I love her lines. · The gun: The main idea was a big gun with big range and damage with style therefore I chose a Railgun. · I will make for her a driver soon.(I think after the Holidays.) Wheels of fury (passive) When she doesn’t under attack, she can move faster than her team mates. Dragon Blood She load 8 bullet into the railgun.When she hit the enemies cause damage,and the ratio of damage she refill her HP. Dragon wings She cause an EMP impulse in her around and she cripples every enemies a few seconds in her range. The Dragon’s kiss (ultimate) She load 3 bulet into the railgun, what she can shoot a big range.When she hit the target cause a big damage and slow the enemy car.
  3. Hi guys, so here i will present you my character concept. It would be a support. His car could look like an old rats trash truck, really f***ed up, drived by a very old and thin one-eyed redneck. Passive : Randomly throw garbage behind him (bouncing away) , slowing ennemies and giving metal to allies Wep 1 - Smoke : Blow a smoke cloud, healing allies and blinding ennemies for a small amount of time. - upgrade : AOE increased, cooldown... Wep 2 - Slick : Spread oil (Could be puddle or trail ) making cars behind him loose control, loosing HP if hits walls - upgrade : Oils burn damaging more hp Ult - Plutonium : High speed effect, garbage can push allies. Tell me what you think of it Thanks for reading. Graabz
  4. Would it be possible to add an ability to the game, that forces the player to lock into the position they are, get a high amount of resistances and enable a turret-ish form/mode where they can shoot a further distance than before? Or even more, an ability that allows the pilot to take on another form / appearance which then gives them the opportunity to get one new ability or alters the effects of his previous abilities?
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