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demolisher

Metal Gladiators
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Everything posted by demolisher

  1. New machine concept remake: Gasskunk. Description: An intercepting support that intoxicates enemies with his weapons. Pilot's appearance: A well dressed skunk zoomorph in a lab coat who would have a thick goatee, wear a gas mask, and would speak in a French accent. Machine's appearance: An RV with two big tanks on the sides which house poisonous liquid and would have smoke coming from the top hatch on the roof. Lore: A scientist who works at the City of Manfall power plant making new gases and liquids for doctors to use in vaccines. But he's secretly a chemical weapons dealer who wants to use his toxicology for questionable motives. In order to escape the authorities and not get arrested he escapes to Metal City where he joins the arena to test out his new gases. Abilities: Passive: Intoxicate. Exactly what is says on the tin. Enemies get intoxicated slowly lose health over time. Q: Toxic Liquid. Sprays out poisonous liquid at enemies which not only damages them but intoxicates them as well. W: Stinkbomb. Throws out a capsule which damages and intoxicates enemies and heals allies. E: Flying Stench. Accelerates forward leaving gas in the air that damages enemies and heals allies. R: Sprayed Smelly. Sprays his enemies with a powerful cloud of toxic gas that intoxicates enemies and heals all allies around him.
  2. New machine concept: Mr. Bling. Description: A heavily armored support that heals allies with his shining style. Pilot's appearance: A rich man who wears glittery clothing all over his body. Machine's appearance: A Hummer H2 covered entirely in gold diamonds. Lore: Gerald Gleamington one of Metal City's richest individuals enters the arena not for the money, or the fame, but in pure vanity just because he loves watching his jacket glow. Abilities: Passive: All that glitters. His machine shines so bright that it messes with enemies' steering. Q: Prism Beam. Shoots a gold beam at enemies which deals low damage. (Basically a weaker version of Stingray's Q.) W: Prism Wave. Shoots a wave of gold which deals damage to enemies, and heals allies. E: Running in style. Accelerates quickly forward leaving a golden trail on the ground which heals allies and damages enemies. R: Stylish Gambit. the prisms on his machine glow brightly healing allies and trapping enemies inside crystals.
  3. New machine concept: Ray O' Light. Description: A fragile Interceptor that uses the power of light to damage enemies and heal allies. Pilot's appearance: He'd be an angel with an anti sect of metal symbol. Machine's appearance: A Motorcycle which is constantly shining underneath the light. Lore: An angel arrives in Metal City to defend it from any Sect of Metal activity that stirs up. One day while he was riding on his lightcycle, he found Photon who was severely damaged by Full Metal Judge after a match. So he decided to help her by using his illuminating light to heal her up and fix her machine. Photon thanked him for his assistance and invited him to the arena for his gratitude. Now he fights in the arena with his new allies and together, they fight against the forces of the Sect! Abilities: Passive: Illuminate. A aura of heavenly light heals allies when near, and heals himself faster than the usual healing time. Q: Sun Arrow. Shoots an arrow of light from his bow at enemies which damages enemies, and heals allies. W: Shield of light. A golden shield appears at the front of his cycle which blocks enemy fire. E: Ride of the Valkyries. Ray O' Light spreads his wings which propel him forward. R: Heavenly Blessing. A light from the heavens shines down upon him healing himself and allies instantly. (Basically the same as Metal Herald's ult but opposite.)
  4. New machine concept: Specter. Description: A transporter that can phase through enemies. Pilot's appearance: She'd be a ghost woman in a long white dress with heels to match. Machine's appearance: A futurized Phantom Corsair. Lore: The spirit of a rich woman who died in a car accident enters the arena to find who's responsible for her murder. Abilities: Passive: Wandering spirit. Puts the enemy projectile through but does damage if to not OP. Q: Will o wisp. Shoots forward a haunting light not only damaging enemies but messing with their steering. W: Life Cycle. A ring of mist appears around her machine protecting her from enemy fire. E: Phase. Specter disappears into a cloud of mist while accelerating forward. R: Poltergeist. Specter releases millions of dead souls which deal high damage to enemies, and automatically repairing her.
  5. Pick quote: "I'm not crazy, YOU'RE CRAZY!" Pick 2: "(laughs manically)" Kill quote: "(Mimics thunder zap)" Boost: "ZAAAAAAAAAAP!" Low life: "NEED.....MORE.... LIGHTNING!" Ult: "THUNDER!!!!!!!!!" Win quote: "(Laughs happily)" Lose quote: "Awww.... BUT I WANTED MORE THUNDER!"
  6. Pick quote: "Am I just marvelous?" Pick 2: "A shining beginning!" Kill quote: "You can't shatter this diamond!" Low life: "I'm very fragile y'know sweetie." Boost: "Catch me if you can! (Giggles)" Ult: "Gaze into the crystal eye and meet your doom!" Win quote: "Another successful getaway!" Lose quote: "Look what you did to my dress!"
  7. Pick quote: "Ten HUT!" Pick 2: Reporting for duty! Kill quote: "How can you survive during a war?" Low life: "Mayday, mayday!" Boost: "Drop and release!" Ult: "Release the Captor!" Win quote: "Just one eye is better than two!" Lose quote: "Next time Brian.... Next time."
  8. Pick quote: "My life is an open book." Pick 2: "Time for a story." Kill quote: " You should read more often." Low life: "This isn't the ending yet." Ult: "SILENCE!" Win quote: "That closes the book." Lose quote: "Forgive me metal god."
  9. Pick quote: "Did someone call for a doctor?" Pick 2: "To the rescue!" Kill quote: "Another patient has been cured!" Boost: "(Mimics ambulance siren)" Low life: "*Coughs* I feel so sick...." Ult: "CDM NOW!" Win quote: "Can i get a promotion now?" Lose quote: "Why can't this stupid glass eye look in the right direction?"
  10. Pick quote: "It's about time for me to shine!" Pick 2: "Time is of the essence." Kill quote: "I have no time for you." Low life: "Stop messing with the timeline!" Boost: "Let's warp shall we?" Ult: "Here's the power of the time continuum!" Win quote: "Time for a celebration yes?" Lose quote: "I must turn back the clock to right my wrongs."
  11. New machine concept: Headlock. Description: A interceptor who can do high damage in a big area similar to Rampage. Pilot's appearance: She'd be a ex Maximatics employee just like Rampage. Machine's appearance: A crawler crane with a HUGE wrecking ball bigger than normal cranes would have. Lore: It turns out that Rampage wasn't the only Maximatics worker who was betrayed. Bethany Ironsburg Maximatics' crane operator was stripped of her freedom too. After questioning Solomon Lorde of his actions he imprisoned her along with Rampage who told her it was revenge time. Using a hammer, she armored up her crane for destruction (With some help from Rampage.) and when she was finished, she destroyed the main office using her crane's wrecking ball! Nowadays she's at the Metal City demolition site helping to bring a new meaning to "Demolition". And when she heard about the arena, she joined to thank Rampage for his help. (And to reunite with him.) Abilities: Passive: Swinging Ball. Headlock's ball swings back and forth dealing damage to enemies that get too close. Q: Gyro Spin. She rotates her machine 360* hitting enemies with her wrecking ball. W: Hammerton. She throws her ball forward which causes a shockwave pushing enemies back and dealing damage. E: Boom boost. She throws her ball behind her taking slight damage but propelling her forward. (Enemies take damage if they get to close.) R: Wrecking Revolution. Headlock swings 360" just like with weapon Q, but she does it 3 times dealing high damage to enemies and pushing them back.
  12. New theme suggestion: Magic show of Mayhem. Idea: A theme centered around magic. Machine that that comes with the theme would be Mysticat, It would have new emojis which are magic related, and would have new magic themed skins. Skins: Wildfire: Mystifying flame. It would be like her old model from the beta but with mystical fire decals. Metal Herald: Magician of the sect. It would have a top hat on the roof and streamers coming out the rear. Killer J: Knave of hearts. It would have two giant jack of hearts cards on either side of the machine. Photon: Sparkling magic. It's multicolored windows would be different and would have a tiara on the top.
  13. New machine concept remake: Mysticat. Description: An interceptor that confuses enemies instead of dealing damage. Pilot's appearance: She'd be a young feline zoomorph who's a magician. Machine's appearance: A van like this but it would be sparkly complete with cat ears, a top hat, catlike headlights, and a cape. Lore: Elvina the magnificent is a famous magician from the City of Manfall who loves to put on shows for the residents! She has a loyal fanbase dedicated to her "Because i'm just amazing!" she would say. Despite her young age she knew every magic trick from the book. One day while she was preparing for her next show, she got a letter from Killer J who wanted her to preform in his Unamusement Park. So she accepted and drove in her machine called the Mysticat over to the park to do her show, not knowing it was all just a trick and when she found out about KJ's true motives she took action! She fought off KJ's gang one by one, and he was so shocked that he sped off in fear! Not bothering to pursue him Elvina saw a billboard for the Metal Arena in Metal City. She decided then and there that her next show will be in the arena. And that's where it truly was! Abilities: Passive: Magician's Assistant. One truly lucky ally gets his or her damage boosted by 15%. Q: Spellcaster. Shoots a sparkling projectile at enemies dealing low damage but it messes with their steering. W: Hypnosis. She casts a spell which can make enemies fall asleep and disable their weapons. E: You can't see me! Elvina opens her van's rear doors and releases smoke propelling her forward. R: Now I disappear! 1st tap: Elvina disappears into a cloud of smoke. 2nd tap: She reappears instantly dealing high damage to enemies and affecting their steering. Pick quote: "It's a magical world!" (giggles) Kill quote: "Now for my next trick..." Low life: "Hey i'm not supposed to disappear!" Ult: "POOF!" 2nd activation: "Here I am!" (giggles) Win quote: "Thanks for coming to see my show!" Lose quote: "WHY DOES EVERYONE HAVE TO BE A CRITIC?!"
  14. New machine concept: Armorhide. Description: An heavily armored interceptor that's very hard to push and to rival Peacemaker. Pilot's appearance: He would be a rhinoceros zoomorph in an solider outfit. Machine's appearance: Picture this armored truck with two rocket launchers on top, and a ram in the front. Lore: A high ranking solider from the City of Manfall discovers that his former college Brian Steele is in the arena in Metal City. He enters to sort out their differences. Abilities: Passive: Rhino Guard. Whenever he is near allies they gain an armor boost. Q: Missile Blast. Shoots out a missile at enemies which deal low damage on contact. (If it misses and enemies are near it causes splash damage.) W: Grenade Dropper. Two hatches open up on both sides of his machine and two grenades launch out both sides dealing direct damage when near, and splash damage if missed. E: Rhino Charge. Armorhide surges forward ramming enemies dealing high damage. (Instantly kills them if you push them into a wall.) R: Magnetic Mine. Launches a magnetic bomb onto an enemy and begins a countdown. (2nd activation: The mine explodes instantly destroying all enemies that are caught in the blast.)
  15. New machine concept: Mixmiser. Description: A trail laying support. Pilot's appearance: He would be an ex Maximatics employee much like Rampage. Machine's appearance: It would be a modified cement truck whose mixing drum acts as a cannon. Lore: A former college of Rampage who once made beautiful roads with his cement mixer enters the arena to get revenge on those who tore them up. Abilities: Passive: Rotating drum. Damage used by the weapons increases the longer it turns. Q: Cementoss. Lobs a ball of cement at enemies dealing low damage and gets them stuck. W: Stone cold. Two walls of dried up cement appear on both sides of his machine which reflect projectiles back at enemies. E: Trailmaker. Lays down a trail of cement which heals allies and renders enemies unable to move. R: Concrete geyser. Raising his drum up high Mixmiser unleashes a massive eruption of cement which deals high damage and renders enemies stuck.
  16. New machine concept: Grave Raider. Description: An Interceptor that can heal himself from the enemies that he destroys. Pilot's appearance: A armored deadman in a trenchcoat. Machine's appearance: A hearse decorated with skulls and junk. Lore: Dick Gravestone a man who walks the wastelands in his armored hearse seeks out new souls to take to the underworld. He enters the arena to seek out new victims whose souls are waiting to be taken! (Also he's the one who created Vulture.) Abilities: Passive: Walking with death. Enemies' damage is reduced by 25% from a curse. Q: Tormented Souls. Fires two ghosts from the front of his machine dealing low damage. W: Tombstone. Summons a grave which drops onto enemies. E: Deadman Running. Opens the door on the back of his hearse and accelerates forward while ghosts come out to attack enemies. R: Fear the Reaper. Millions of scythes surround GR and launch out dealing immense damage to enemies.
  17. New machine concept: Raven Lord. Description: An Interceptor that's the complete opposite of Black Lotus. Pilot's appearance: He would wear a black hood with a cloak and would have feathers on his outfit. Machine's appearance: A bird styled race car complete with a raven head on the front and would have six wheels. Lore: A racer who Black Lotus killed during a race because of his questionable motives returns from the dead as a vengeful spirit with the powers of a raven enters the arena to seek payback. Abilities: Passive: Spirit of the raven. whenever he attacks a enemy with his Q he gets a temporary speed boost for his E. Q: Night Shadow. Sends out a projectile of black matter that deals low damage. W: My feathered friend. Summons a pet raven that attacks enemies but whenever the raven gets hit it automatically disappears. E: The raven takes flight! Two enormous raven wings appear on both sides of his machine which propel him forward. R: Talons of the raven. Raven Lord flies up and two big talons appear from below his machine which can grab enemies and crush them.
  18. New machine concept: Nightclaw. Description: A stealthy interceptor that uses the power of darkness. Pilot's appearance: She'd be a wolf zoomorph in gothic hip clothing. Machine's appearance: A concept race car as the two pictured below but it would have fangs on the grill. Lore: When the moon is full in the City of Manfall, this young wolf comes alive! She loves racing around in her stealthy machine the Nightclaw and having fun singing near the moon! One night while she was cruising she saw Stingray who was examining the city cause it was his first time visiting there. Immediately the two saw each other and had a race in which she won. Stingray was so impressed that he invited her to the arena to participate and have fun. And that's what she did! Abilities: Passive: Full Moon. Whenever she uses her weapon E her attack gets increased. (It's a very very VERY rare occurrence though.) Q: Dark Arrow. Shoots a arrow surrounded in a dark aura which deals low damage to enemies but it can be charged to deal higher damage the long the Q key is held down. W: Smoke Bomb. Lobs a smoke bomb which attaches itself onto enemies. 2nd activation: the bomb detonates blinding all enemies near effecting their steering wheels. E: Midnight Run. Nightclaw accelerates forward at blistering speed surrounded in a dark aura and leaving a dark trail behind. R: Wolf's Bite. Nightclaw uses the teeth on the grill of the machine to bite down on enemies damaging them and healing herself by 15%.
  19. New machine concept: Black Phoenix. Description: An interceptor that can act as a transporter depending on the situation. Pilot's appearance: She'd be a avian zoomorph in a superhero outfit. Machine's appearance: It be similar to the car from The Wraith. (As pictured below.) But with fire decals. Lore: This bird is the City of Manfall's guardian angel who protects the citizens from those who try to destroy it. She inspired herself to become a superhero after witnessing Black Lotus save some members of her flock. Ever since then, she swore to protect the city from evil and from some encouraging from BL. Now she fights in the arena to uncover who he is and thank him for what he's done! Abilities: Passive: Power of the Phoenix. Allies get a speed boost by her flaming aura. Q: Phoenix Fire. Shoots a ball of black fire which bounces off the walls and when it explodes it leaves the floor on fire for a few seconds. W: Firestorm. Calls down a rain of flaming meteors dealing damage to enemies. E: Flight of the Phoenix. Engulfing her machine in the shape of a phoenix she speeds forward. R: Rising Phoenix. Same as E but the only difference is that she becomes invulnerable. (And the phoenix shape is black.)
  20. New Machine Concept: Meltdown. Description: An enemy melting transporter. Pilot's appearance: He would be a fireman but his face would be so burnt that all you can see is his skull. Machine's appearance: A Burnt down fire truck with a magma cannon on top. Lore: A former member of the MCFD (Metal City Fire Department.) Goes violently psychotic after his partner was killed in a accident while rescuing people from a burning building He now fights in the arena to avenge his fallen comrade. Abilities: Passive: Magma Glow. Whenever enemies get too close they get burnt for 15 damage. Q: Magma shot. Shoots a Ball of Magma out at enemies dealing low damage. (When it lands where there's no enemies it instead splatters enemies that are near.) W: Molten wall. Creates walls out of molten rock on both sides of his machine protecting himself from enemy fire. E: Lava trail. Accelerates forward leaving a trail of hot lava behind which not only damages enemies but can heal him for 15%. R: 5 alarm eruption. Aims his magma cannon up and then shoots magma streams everywhere dealing high damage to all enemies.
  21. New Machine Concept: Whirlwind. Description: A transporter who can push away enemies with ease while delivering the bomb. Pilot's appearance: She would be in a avian motif suit complete with wings on her helmet, and would have a long ponytail. Machine's appearance: It would be a Lotus Exige with a giant fan in the back. Lore: A pilot who follows the winds to the arena so she can live up to her deceased uncle's name. Abilities: Passive: Gentle Breeze. Her fan is always spinning which heals allies. Q: Blown away. Spins her fan rapidly pushing enemies back and dealing damage. W: Cloud coverage. Summons a cloud around her machine which protects her from enemy fire. E: Wingspan. Two wings extend from the sides of her machine and she rotates her fan backwards which propelles her forward. R: Cyclone. Summons a gigantic cyclone which deals immense damage and throws enemies back.
  22. New Machine Concept: Project X. Description: An interceptor that can track enemies. Pilot's appearance: A Scorpion mutant designed in a zoomorph lab, but is not actually a zoomorph. Machine's appearance: A scorpion motifed tank which has giant claws and a stinger cannon. Lore: The City of Manfall wanted a super being, so they selected a scorpion for the experiment. It was a success! Then he rebelled against his creators and entered the arena to find his purpose. Abilities: Passive: Venom. Gives a damage nerf to enemies. Q: Claw crunch. Punches enemies with his claws dealing low damage. W: Tailpoon. Releases the harpoon on his machine's tail dragging in enemies and dealing damage. E: Spike tracks. Spikes appear on his tank's tracks which can crush enemies if they get to close. R: Guillotine. Extends his machine's claws outward and crushes enemies between them resulting in an instant death.
  23. New Machine Concept: Streetwise. Description: An interceptor that specializes in flanking. Pilot's appearance: She'd be a golden retriever zoomorph in a hitwoman's outfit. Machine's appearance: A Porsche with two guns on the front, and spikes on the wheels. Lore: A hitwoman from the City Of Manfall enters the arena not out of greed or money but to sabotage the match and kill anyone that she doesn't trust. Abilities: Passive: Criminal mastermind. Allows Streetwise to target enemies' weak spots. Q: Leadpumper. Fires machine guns from the front of her machine dealing low damage to enemies. W: Headshot. She sticks her arm out her window holding a pistol and shoots at enemies. (May cause skid.) E: Forced getaway. Accelerates forward dropping caltrops popping enemies' tires and dealing damage. R: Blacklist. When this is activated a picture of the next target is shown, and gives a damage boost to weapons Q and W when they are used on the chosen enemy.
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