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demolisher

Metal Gladiators
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Everything posted by demolisher

  1. New machine concept: Taxicab 47Z. Description: A transporter that uses his weapons to score points more easily while delivering the bomb. Pilot's appearance: A man about 28 years old would have a cool haircut, a spiffy taxi driver suit, and would speak with a new jersey accent. Machine's appearance: A taxicab modified for the arena. It would be just as big as FMJ. Lore: A hardworking taxi driver who's company that he works for is on the verge of bankruptcy enters the arena to win the money to save it. Abilities. Passive: Tip please! Whenever he destroys an enemy, a speed boost is rewarded. Q: Wipe your south! Shoots flaming toilet paper from his hand made toilet paper launcher at enemies damaging and burning them. W: Lighten the load. Drops suitcases filled with explosives that detonate and damage enemies. E: Rush Hour. Accelerates forward at breakneck speeds scattering money and healing allies. R: Reckless driving. He begins speeding out of control ramming into enemies and dealing high damage.
  2. New machine concept: Dreamcatcher. Description: A support that heals allies with pleasant dreams and gives enemies nightmares. Pilot's appearance: A fairy with a tiara that has a diamond in the middle and would have a long flowing dress. Machine's appearance: Something like this with a giant crescent moon on the tip of the hood and would have large fairy wings. Lore: When night falls upon Metal City and everyone falls asleep, this fairy will make sure everyone will have pleasant dreams! One night while she was casting out dreams, her magic became corrupted by the sect and Metal Herald is responsible. She enters the arena to purify the sect and make it good. Abilities. Passive: Hypnosis. DC has a aura glowing from her machine and enemies that get too close get stalled for 7s. Q: Pixie blast. Shoots a magical projectile forward which deals damage. W: Dream Eater. Absorbs enemy health and heals her by 15%. (Works best with with the passive) E: Twinkle twinkle!. Accelerates forward leaving a trail of pixie dust which stalls enemies instead of damaging them. R: Soothing Lullaby. DC's aura expands healing allies with wonderful dreams. (Same as MH but opposite)
  3. New machine concept: Copycat. Description: An interceptor that can mimic enemies' passives all while dealing damage with her weapons. Pilot's appearance: A young feline zoomorph in a mime outfit with a two toned barite, and unmatching Mary jane shoes. Machine's appearance: A Mini Cooper with two different colors. left side is black, right side is white. Lore: This young zoomorph loves to mimic the behavior of those around her! One night while she was practicing for her show, she noticed Killer J and his gang approaching her stage. Immediately she went to see what they were up to. While Killer J was explaining the plan to the other members, she started to mimic him, so much that he felt creeped out! So creeped out that he nervously gave her an invitation to the arena and scurried away. Now he feels disturbed whenever she competes! Abilities. Passive: Mime. Copycat can mimic her enemies' passives and skills all while doing damage with her own weapons. Q: Mimic Orb. She shoots out a glass ball which damages enemies and grants her their 1st skill. W: Mirror Shield. A giant mirror appears in front of her machine which can absorb enemy fire, and grants her their 2nd skill. E: Quick Copying. Copycat leaves accelerates forward leaving 3 mimic orbs on the ground and whenever an enemy runs over them, they deal damage and grant her their 3rd skill. R: Me, myself, and I! Two reflections appear and copy her every move. (Perfect for confusing enemies)
  4. New machine concept: Hailstorm. Description: An interceptor that can create explosions to clear large areas of enemies. Pilot's appearance: A brachiosaurs zoomorph in a general's outfit, would be INSANELY tall and would speak in a low Slavic accent. Machine's appearance: A half track style army truck with a huge missile on top accompanied by smaller missile launchers. Lore: The scientists from the City of Manfall wanted to create the perfect patriotic zoomorph to help Peacemaker in the arena. So they found a skeleton of a brachiosaurs from the prehistoric times and restored it to her original state. It was a success! But her idea of an free world is a few centuries out of date, and she heads to the arena to begin a rebellion. Abilities: Passive: Short fuse. If Hailstorm gets destroyed she explodes destroying all enemies around her but the blast is much stronger than Killer J's passive. Q: Homing missiles. Shoots three missiles at enemies dealing low damage but they're extremely hard to evade. W: Sticky Grenade. Shoots a grenade at enemies which sticks onto them and counts down. The longer the bomb stays on, the stronger the damage will become. E: Rocket push. The missile on her machine propels her forward and this pushes enemies aside. R: Nitro Zeus. Launches the giant missile which creates a huge explosion on impact instantly killing all enemies in the area it explodes in.
  5. New machine concept: Blacksand. Description: A transporting interceptor that can tackle large groups of enemies while delivering the bomb. Pilot's appearance: A large buff member of Dirt Devil's crew complete with a menacing mask, and tattered scarf. Machine's appearance: Envision this off road Bel Air with a harpoon, spiked ram, and other Mad Max esque features. Lore: Dirt Devil knew that some of the arena's battles he couldn't handle alone. So he contacts one of his most elite members in his crew to help him with the challenges the arena throws at him. Abilities. Passive: Madman. Whenever he kills an enemy, he gets a damage boost but this makes him venerable. Q: Molotov Cocktail. Throws a flaming projectile at enemies which deals low damage and burns them. (Similar to Wildfire's Q) W: Reel em' in! Blacksand shoots his harpoon out at enemies and drags them in which damages them, but the heavier the machine the slower the reel speed will be. E: Roadkill run over. Accelerates forward ramming enemies with his spiked bumper dealing moderate damage. (Useful with W whenever he's reeling in a heavier enemy) R: Sand trap. leaves out a sand pit which instead of damaging enemies, traps them and renders them immobile.
  6. New machine concept: Shockwave. Description: An electrical transporter that shocks enemies making them venerable. Pilot's appearance: A guy with hair that's shaped like lightning and would have a thunderbolt on his shirt. Machine's appearance: A Tesla roadster with two small generators in the back, and would have lightning patterns on the sides. Lore: A brave and noble man who's in charge of metal city's energy sector enters the arena to find lightning so powerful that it can make a machine travel at the speed of light! Abilities: Passive: Paralysis. All of his weapons have the occasional tendency to paralyze enemies making them immobile. Q: Thunderbolt. Shoots a thunderbolt at enemies dealing low damage but can Paralyze them. W: Electroshield. Surrounds himself in a electrical barrier which can paralyze enemies if they touch it. E Ride the Lightning! Shockwave accelerates forward with lightning surrounding his machine ramming enemies and paralyzing them. R: Thunderstorm. Summons thunder and lightning from the sky which deals high damage to enemies and paralyzes them.
  7. New machine concept: Vulpine Entropy. Description: An Interceptor that specializes in flanking and sabotaging. Pilot's appearance: She'd be a fox zoomorph in all black clothing. Machine's appearance: A Corvette style car with two guns on the front. Lore: A hitwoman from the City Of Manfall who's a huge phenomenon in the criminal underworld. Recently she's set her sights on the arena where she will kill and sabotage anyone she doesn't trust. (And that includes a certain Peacemaker) Abilities. Passive: Sly Fox. VE's Icon doesn't appear on the minimap unless she uses a weapon or gets hit by one. Q: Leadpumper. Shoots her machine guns at enemies dealing low damage for each shot. W: Point Blank. VE sticks her arm out of the window of her machine, and shoots enemies' tires making them skid. E: Book it! She accelerates at breakneck speeds leaving caltrops which slow enemies and damages them. R: I'll be back! When activated, she puts a brick on the accelerator, then jumps out of her machine. If the car collides with a enemy it instantly destroys them if not it deals splash damage. (This works similar to Killer J's passive)
  8. New machine concept: Unit 666. Description: A high damaging interceptor that can hack into enemies and control them. Pilot's appearance: An android with a Maximatics logo on it's chest and would have a sleek appearance. Machine's appearance: A 6 wheeled armored truck that's very futuristic. Lore: Maximatics wanted to make robots to help the citizens of Metal City so they create the perfect android to do so. It's a success! But then it goes rouge, and heads to metal city to exterminate all humans so robots can take over. Abilities. Passive: Virus. Whenever he uses his weapons enemies get a speed nerf. Q: Railgun. Shoots his railgun at enemies dealing low damage. W: Hack. Unit 666 hacks into enemy vehicles so they get stuck in reverse. E: Update. Accelerates forward leaving plasma mines which detonate to damage enemies, and nerf their defenses. R: Error 666. Creates an EMP burst which deals high damage to enemies and nerfing their weapon damage.
  9. Quotes. Pick quote: "Let's get this party started!" Pick 2: "Who wants to party?" Kill quote: "What's the matter? Is my music too loud for ya?" Low life: "Watch it man, you're skipping my music!" Boost: "Let's turn it up!" Ult: "TURN DOWN FOR WHAT?" Win quote: "It's the life of the party!" Lose quotes: "Ow my ears...."
  10. New machine concept: Treefrog. Description: A transporter with quick reflexes and mobility to help dodge enemy fire. Pilot's appearance: She would be a girl with frog DNA that wears a green jumpsuit and has frog like goggles on her head. Machine's appearance: A 6 wheeled ATV with a huge suspension. It would be slightly bigger than Vulture, but close to the same size. Lore: A young scientist who loves frogs and other reptiles gets heavily injured by Peacemaker during a research at the City Of Manfall and her fellow scientists fuse Frog DNA into her system to save her life. Since this enhances her reflexes and agility, She weaponizes her ATV and heads to the arena to get revenge on Brian Steele not knowing that it was just an accident. Abilities: Passive: Frog's Reflex. Works just like Dirt Devil's passive only she deals damage to whoever she lands on. (And allows her to climb walls) Q: Tongue whip. Treefrog whips her tongue at enemies dealing low damage and pushing them aside. W: Camo dome. A clear barrier surrounds her which blocks enemy fire and bounces it back at them. E: Leapfrog. Treefrog leaps forward at a huge feat. R: Beelzebufo. Her suspension grows bigger and begins bouncing around. Enemies that get caught underneath her wheels get destroyed instantly.
  11. New machine concept: Treefrog. Description: A transporter with quick reflexes and mobility to help dodge enemy fire. Pilot's appearance: She would be a girl with frog DNA that wears a green jumpsuit and has frog like goggles on her head. Machine's appearance: A 6 wheeled ATV with a huge suspension. It would be slightly bigger than Vulture, but close to the same size. Lore: A young scientist who loves frogs and other reptiles gets heavily injured by Peacemaker during a research at the City Of Manfall and her fellow scientists fuse Frog DNA into her system to save her life. Since this enhances her reflexes and agility, She weaponizes her ATV and heads to the arena to get revenge on Brian Steele not knowing that it was just an accident. Abilities: Passive: Frog's Reflex. Works just like Dirt Devil's passive only she deals damage to whoever she lands on. (And allows her to climb walls) Q: Tongue whip. Treefrog whips her tongue at enemies dealing low damage and pushing them aside. W: Camo dome. A clear barrier surrounds her which blocks enemy fire and bounces it back at them. E: Leapfrog. Treefrog leaps forward leaving a small shockwave in the ground whenever she lands. R: Beelzebufo. Her suspension grows bigger and begins bouncing around. Enemies that get caught underneath her wheels get destroyed instantly.
  12. New machine concept: Python. Description: An interceptor that focuses more on trickery than combat. Pilot's appearance: A snake zoomorph in a attractive desert outfit, and has a mechanical tail. Machine's appearance: A snake style car with lots of scales on it, and would have snake eye headlights. Lore: Dirt Devil always had a grudge against the sandworm that took his arm and eye away from him, but he was going to learn the truth when he found out that Diana Diamondback a warrior of the sand sea was the exact same serpent that he tried to slay! In addition to him losing a arm and eye, she had her tail cut off by him in the process! Now replacing it with a bionic tail, she heads to the arena to settle the score with him. Abilities: Passive: Venom. Enemies get intoxicated and start to lose health every time she uses her weapons. Q: Python Bite. Python shoots a cable from the front of her machine which connects to an enemy and begins stealing HP. 2nd activation. She retracts the cable leaving enemies intoxicated. W: Camouflage. (Exactly what is says on the tin) Python camouflages with the map around her so enemies can't see her. 2nd activation. Python becomes visible. (Works best with Q) E: Slither. She accelerates forward in a curvy motion, leaving a trail of venom that intoxicates and slows enemies. R: Titanoboa. Shoots out a bigger cable which constricts enemies and instantly kills them.
  13. New machine concept: Count Metal. Description: A transporting interceptor that can suck the life out of enemies. Pilot's appearance: A vampire with a long cloak, and would have a charming appearance. Machine's appearance: A hot rod style hearse with large fangs on the grille and would have a red aura in the headlights and underglow. Lore: A prince who was reincarnated after being killed by Windrider for his actions against the innocent enters the arena to pay her back. Abilities. Passive: Evil aura. His aura glows bright which can lower enemy damage. Q: Dark Shadow. Releases a shadow which can pass through enemies. 2nd activation. The shadow detonates dealing low damage to enemies. (Tricky to uese) W: Coffin Bomb. Lobs a coffin from the back of his machine which detonates after 5s but explodes instantly when it hits an enemy. E: Vampire bat. The count grows wings on both sides of his machine which propel him forward. R: Bloodsucker. When activated the count starts to syphon fuel from all nearby enemies accompanied by red orbs.
  14. New machine concept: Sharecropper. Description: A "self healing" intercepting support that can deal large amounts of damage while healing himself. Pilot's appearance: A healthy old farmer with overalls and a straw hat. Machine's appearance: A combine harvester with two unloading augers instead of one. Lore: The clunker bros' grandfather who loves to grow plants and food enters the arena to support his grandchildren for the annual clunker family reunion. Abilities. Passive: Harvest. When he kills an enemy, the standard death animation doesn't play. Instead he grinds them up in his blades and the augers spew out the machine parts. When this happens he gets repaired. Q: Seed bomb. Lobs a green projectile at enemies dealing low damage and growing crops to heal himself with. W: Vine whip. Two vines grow from the machine and whip enemies pushing them aside. E: Chlorophyll. Accelerates forward releasing a sweet scent from his augers healing allies and himself. R: Seeds of doom. Leaves a trail of seeds which grow into a plant monster which tangles enemies and instantly kills them.
  15. New machine concept: Goalkeeper. Description: A transporter that rewards players with speed each time they deliver the bomb. Pilot's appearance: He would be a rugby player in a tracksuit with a headband and would speak in a British accent. Machine's appearance: A Dodge Viper decked out in soccer ball colors. Lore: Metal City's top rugby player was always great at his game. In fact he's a little TOO great, so he sets his sights on the arena to show off his driving and rugby skills. Abilities: Passive: Fan favorite. Each time he scores a goal he gets rewarded with a speed boost. Q: Pitch. Shoots out a flaming rugby ball that deals damage and bounces off walls. W: Goalicade. Summons a goal post from the rear of his machine which can block enemy fire. E: Spear Tackle. Rushes forward tackling enemies and pushing them into walls. R: Black Dot. Summons a black dot which gets enemies stuck and unable to move.
  16. New machine concept: Bouncer. Description: A interceptor who can "dance" around enemies. Pilot's appearance: A 80's style hipster with cool clothes. Machine's appearance: A heavily armed lowrider with graffiti all over it. Lore: Metal city's famous disco star has only one motivation, dance and impress his fans! But he has the extreme tendency to rage if his music and dance moves are criticized. Rampage destroyed his dance club one time after he complained that his music was too loud. Now this hipster heads to the arena to teach him a lesson in appreciating others lifestyles. Abilities: Passive: Smooth moves. Bouncer can drift around enemies and get a temporary boost to his weapons when doing so. Q: Tune in. Shoots out a stream of music which pushes enemies back and deals damage. W: Floss. Two oversized pistons from the sides of the car push enemies back dealing medium damage. E: Twist: Bouncer starts drifting around leaving tire marks that can reduce enemies' friction. R: Bassquake. Bouncer jumps up high and his front slams the ground sending a earthquake towards enemies which throws them up in the air.
  17. Quotes: Pick quote: "The quest has begun!" Pick 2: "I won't disappoint you Metal God." Kill quote: "I cannot allow you to derail my crusade." Low life: "I.. must... continue..." Boost: "Let us continue our adventure!" Ult: "Now you'll see what my true form is like." Win quote: "Whew! Made it." Lose quote: "Argh! Wrong turn!"
  18. New machine concept: El Diabla. Description: A fire based transporter that rivals Wildfire. Pilot's appearance: A demon girl with large horns and a gauntlet on her right arm. Machine's appearance: Something like this with hellfire surrounding it. Lore: Born inside a volcano outside of Metal City lives a demon who was rejected by the Sect for being too mistrusting towards them. She enters the arena to kill Metal Herald for stripping the power away from her. Abilities. Passive: Demon's curse. Upon landing a hit on an enemy with her weapons causes a curse to be planted on them which only can be removed when she gets killed. Q: Black Fire. A stream of black fire spews out from the front of her machine dealing low damage. (The longer the Q key is held down the longer the stream goes) W: Fire Wall. Summons hellfire up from the ground which shields her machine from enemy attacks and curses them when their projectiles hit them. E: Burnout: Diabla holds the break pedal down as she surges forward without moving which creates smoke that blinds enemies. R: The number of the beast. Diabla's machine surrounds itself with fire and becomes invincible for 10s burning and cursing enemies that touch her.
  19. New machine concept: Crusher Hogan. Description: A interceptor with crushing abilities to rival that of Little Monster. Pilot's appearance: He'd resemble Hulk Hogan but with a metal tiara, metal braces on his arms, and his hair would be longer. Machine's appearance: Envision this monster truck with a giant thruster on the back and streamers all over it. Lore: Metal City has had lots of events over the years and it's not shy when it comes to professional wrestling! One of the best wrestlers of all time Harold J. Hogan enters the arena in his mighty monster truck to find life outside the ring. Abilities. Passive: Up and Over. Allows CH to easily run over opponents dealing slight damage. Q: Mandible Claw: Punches enemies with his truck's tires dealing low damage. W: High Knee. Rushes forward and kicks his back wheels at enemies damaging them and pushing them back. E: Runnin' wild. Crusher activates the turbine on the back of his truck which causes him to accelerate at Ludacris speeds. R: High flying elbow drop. Similar to LM's Ult but instead instantly KOs any enemy that's underneath.
  20. Sure u can create a machine inspired by mine! 😉
  21. I like the idea of a cement truck/drill tank fusion machine. 😄
  22. New machine concept: Blackout. Description: A transporting interceptor that can deliver the bomb while dealing high damage to enemies. Pilot's appearance: A lovely and seductive bat zoomorph in a sexy black dress with gloves and heeled boots to match. Machine's appearance: Something like this but with bat like features. Lore: Pandora Black is one of the City of Manfall's richest individuals who loves to look her best and woo others who are just as rich as she is. One night during one of her parties She was visited by Metal Herald whom she had a chat with. He expressed interest in her to join the Sect of Metal to teach her the ways of it but she told him she was already familiar with the sect and she'd be glad to help! (Also she said he was very amusing) The deal was done, and now she's in the arena fighting for the sect and looking pretty while doing it! (Sometimes Full Metal Judge acts as her bodyguard) Abilities: Passive: I am the night! Whenever Blackout kills enemies with her Weapons she gets a slight speed boost that lasts for 15s. Q: Shadow orb. Launches a orb of darkness at enemies dealing low damage and can bounce off walls. W: Dark void. A void surrounds her machine protecting her from enemy projectiles. E: The bat takes flight! Two bat wings appear on both sides of Blackout which propel her forward. R: Supernova black hole. Releases a ginormous black hole which sucks in enemies and instantly kills them. (Basically works just like Dirt Devil's Ult except different)
  23. New machine concept: Devastator. Description: A Interceptor that can deal very high damage and has melee abilities. Pilot's appearance: A man in a prison jumpsuit who appears to be menacing but is very innocent and sweet. Machine's appearance: A armored pick up truck that looks like it came straight out of Death Race with lots of guns and a plow on the front. Lore: A innocent man who used to run a gym was arrested for a crime he tried to prevent from happening. He escaped with the help of Rampage and Stingray who told him that the cops were wrong and he was just trying to help. He enters the arena to prove his innocence and tell the truth for all to hear! Abilities: Passive: Kind soul. Whenever he saves an ally from being killed he gets healed by 15% and gets a damage buff. Q: Gunshot. Shoots the guns on his machine at enemies dealing low damage and causing skid. W: Gas tank. He grabs a tank of gas and throws it at enemies exploding and burning them. E: Prison break. Devastator hits the accelerator of his machine which causes him to surge forward ramming enemies with his plow. R: Wreck it Rocket. Shoots a gigantic missile at enemies which explodes among contact dealing high and splash damage.
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