You already know the pilots who like to play as a team and their friendships. But Metal City is a big city, and there are also those who simply don’t like company. We’re talking about the lone wolves, the characters who are on their own and like to keep it like this. Wanna learn more? […]
Learning more about the characters’ friendships
Heavy Metal Machines is a game made of teamwork. You have to talk to your friends to adjust your strategies and learn a way to win your matches. But do you know which characters make a good team together? Learn more about the pilots and their relationships. Metal Herald and Full Metal Judge FMJ was […]
Patch Notes beta.0.0.0.627 – 06.03.2018
Here is another Combat Test update! In this version, we bring back four adjusted pilots already designed to fit the new gameplay vision. They were projected according to the community feedback we received about the first four characters and everything that we’ve learned on what players think it’s the ideal for Heavy Metal Machines. With […]
Spoiler Alert: four pilots are coming back to HMM!
The Combat Test is an important step for the Heavy Metal Machines development, and now we’re bringing back some old school pilots with the adjustments and balance that we have learned so far. We designed them thinking on the first Combat Test feedback we received, but you guys can still share your opinion with us […]
Patch Notes beta.0.0.0.621 – 26.02.2018
The update of the Combat Test is here, and 7 of 11 major changes requested by the community were made just 5 days after the first release. The Overtime, Respawn system and characters balancing are the main adjustments of this version and are based on the feedback and data collected so far. Now, our first […]
Update on the Feedback Gathered
Hello guys, good morning. For those who don’t know me, I’m Panda, Marketing & Publishing Manager from Hoplon. I’d like to give you feedback regarding the Combat Test. We compromised to get back to you around the 21/2 with a few points: The initial test was performed, and some aspects of the change were very […]
Patch Notes beta.0.0.0.606 – 22.02.2018
General Performance improvements on the network layer. Dev Notes: In our last effort to improve the network performance we got a positive result for players with high latency and/or low-performance computers. This is one more step to make these players get a better experience with the game.
Patch Notes beta.0.0.0.605 – 21/02/2018
General Visual enhancements on the minimap to better identify who is carrying the bomb. Before After Interface’s optimization during a match. Dev Notes: We’ve just started to use a new tool to implement the interface, which will optimize the game’s performance. We started this job first with the minimap, being […]
Tales of Metal City – Chapter 1: The Apocalypse
There was a time when Metal City didn’t exist, and the world as we know it wasn’t as we see it today. On this time, cars were used just for transportation and the people didn’t know the Metal God. This is the time that happened before the Apocalypse. Be aware, dear Metalhead, this reality is […]
Patch Notes beta.0.0.0.600 – 14.02.2018
General Starting minigame has been removed The function for selecting a position on the starting grid has been removed Players will be automatically set in their ideal position depending of the pilots that they choose. Visual and usability enhancements on the in-game stats screen (Tab). Visual enhancements on the help screen (F1). All the icons […]