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Metal League Season 4 – Recap #6

Tuesday July 2nd, 2019Tuesday July 2nd, 2019 Fernando Schneider Leave a comment

The 6th and last week of Qualifiers is finished in the Metal League! Now it’s time to watch what happened in this competitive weekend: QUICK FACTS ABOUT THE METAL LEAGUE: 👉All levels can join anytime, from anywhere. 👉No entry fees. It’s a free to play league – In a free to play game! 👉R$15.000,00 in […]

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Patch Notes (01/07/2019) – Version 4.00.1264

Monday July 1st, 2019Monday July 1st, 2019 Fernando Schneider Leave a comment

Hello, Metal Gladiators   A new hotfix is now live to fix an issue on the spectator mode. Bug Fixed Fixed a bug on the spectator mode that now allows players to see the team names and tags while spectating matches.   To share your feedback, please post in the General Discussion forum.   Heavy […]

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Heavy Metal Machines’ Background Story (Lore Compilation)

Friday June 28th, 2019Friday June 28th, 2019 Fernando Schneider Leave a comment

What’s up, Metal Gladiators?   Maybe you turned into a Metal Gladiator recently, or maybe you just want to check if you read all the lore posts we published before. In both cases, enjoy having all the posts linked in only one to get it more comfortable. From time to time, we’ve been revealing the […]

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Metal League Season 4 – Recap #5

Tuesday June 25th, 2019Tuesday June 25th, 2019 Fernando Schneider Leave a comment

The 5th week of Qualifiers has passed in the Metal League! Now it’s time to watch what happened in this competitive weekend: QUICK FACTS ABOUT THE METAL LEAGUE: 👉All levels can join anytime, from anywhere. 👉No entry fees. It’s a free to play league – In a free to play game! 👉Every Saturday. 4pm – […]

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METAL PARTNER – Become a Heavy Metal Machines Influencer

Friday June 21st, 2019Friday June 21st, 2019 Fernando Schneider Leave a comment

What’s up, Metal Gladiators?   There’s a new opportunity around to help us spread the word of Metal! We’re proud to present you the Metal Partner, a partner program especially made for our streamers community, building and growing both audiences and also earning some rewards by partnering with us.   But how does this partnership […]

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Metal League Podsumowanie, cz. 4

Tuesday June 18th, 2019Tuesday June 25th, 2019 Fernando Schneider Leave a comment

Drugi tydzień kwalifikacji w Metal League już za nami! Teraz nadszedł czas, by obejrzeć, co wydarzyło się w ten weekend rywalizacji: KILKA FAKTÓW O METAL LEAGUE: 👉Wszystkie poziomy mogą dołączyć w każdej chwili, z dowolnego miejsca. 👉Żadnych wpisowych. To darmowa do gry liga – w darmowej grze! 👉Co Sobotę. 16:00 – 22:00 czasu GMT – […]

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North American Ultimate Challenge

Tuesday June 18th, 2019Tuesday June 18th, 2019 Fernando Schneider Leave a comment

Join the community tournaments, specially created for the North American server. It’s time to bring the competition to a new level and start training for the next Metal League season. This competition is for free agents, and only players who live in North America will be allowed to take part. We’ll spread those who participate […]

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Dev Blog #12 – The Process of the Metal Pass Missions Update

Friday June 14th, 2019Friday June 14th, 2019 Fernando Schneider Leave a comment

What’s up, Metal Gladiators?   My name is Lucas Pitcher, and I’m a Game Designer here at Hoplon. Today I wanted to tell you a little bit about how we are improving Metal Pass missions. Let’s go!   In Heavy Metal Machines, the missions are the main path to progress and earn rewards. In these […]

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Metal League Season 4 – Recap #3

Wednesday June 12th, 2019Wednesday June 12th, 2019 Fernando Schneider Leave a comment

The 3rd week of Qualifiers has passed in the Metal League! Now it’s time to watch what happened in this competitive weekend:   QUICK FACTS ABOUT THE METAL LEAGUE: 👉All levels can join anytime, from anywhere. 👉No entry fees. It’s a free to play league – In a free to play game! 👉Every Saturday. 4pm […]

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Patch Notes (11/06/2019) – Version 4.00.1247

Wednesday June 12th, 2019Wednesday June 12th, 2019 Fernando Schneider Leave a comment

Hello, Metal Gladiators   A new patch is live, fixing a bug, making a few menu screen adjustments, improvements on the Spectator, as well as some adjustments to the arenas’ visuals.   Bugs Fixed Fixed a bug where players weren’t receiving Fame in the Metal League matches, regardless if they won or lost. Screen Adjustments […]

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